
Game Review: Ninja (Commodore 64, Entertainment USA)
Ninja did seem to have a case of mistaken identity when released. It was programmed by Steve Coleman at Sculptured Software, and was packaged as […]
Ninja did seem to have a case of mistaken identity when released. It was programmed by Steve Coleman at Sculptured Software, and was packaged as […]
Infocom’s range of text adventures were a thing of legend amongst anyone who played them. In the 8-bit era not many UK gamers were fortunate […]
Fighting Warrior is set in Egypt, and you are the Fighting Warrior, the champion of all the land (not quite and all the world though.) […]
The Only Way Is Up (Well, Not Quite) Straight from the beginning, you need to move your Droid through a lot of fast moving Ramboids […]
It’s that time again, as we bring you our round-up of all the new content and updates to the Mastertronic Collectors Archive from the last […]
Fighting Warrior is set in Egypt, and you are the Fighting Warrior, the champion of all the land (not quite and all the world though.) […]
Collecting Mastertronic games can be a time-consuming and complicated affair at the best of times. For those of us who buy games across multiple platforms, […]
The first text adventure I ever played was Adventureland by Scott Adams on the Vic 20. When I eventually moved on to the C64, the […]
Super Nudge 2000 is what the game says on its cover, and indeed, has the letters Supernudge on the Spectrum version of the game. However, […]
Not Quite Rolling Out the Red Carpet Once you start a new game, it doesn’t have the background drawn out ready. Instead, a very slow […]
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