Game Review: Commodore 16 Games Pack II (Commodore 16 and Plus/4, Melbourne House)
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Dark Tower may not have appeared to be too advanced a platform game for its time on the Commodore 64, especially as the likes of […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Storm had already been released on the three major 8-bit systems with the Amstrad CPC, then ZX Spectrum and Commodore 64 following. The same programmer, […]
Dark Tower had previously had a Commodore 64 release where the game was seen as fiendishly difficult and somewhat frustrating by some of the magazines […]
Storm first started out on the Amstrad CPC before getting a conversion to the ZX Spectrum and later the Commodore 64. There is a very […]
Frenesis was originally released on the Atari XL/XE series first, with the Commodore 64 version being next and closely followed with the Commodore 16 and […]
Tony Takoushi was a writer for games magazines including Computer and Video Games, and had previously programmed several games including Hyperforce for the Commodore 16 […]
The loading screen to The Captive seems to have you held prisoner somewhere, which of course is a nod to Nigel Johnstone’s nickname he used […]
Werewolves of London has an interesting history. The programming team Viz Design had previously released Bride of Frankenstein via Ariolasoft, and this game was going […]
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