Game Review: Dark Tower (Commodore 16 and Plus/4, Melbourne House)
Dark Tower had previously had a Commodore 64 release where the game was seen as fiendishly difficult and somewhat frustrating by some of the magazines […]
Dark Tower had previously had a Commodore 64 release where the game was seen as fiendishly difficult and somewhat frustrating by some of the magazines […]
Storm first started out on the Amstrad CPC before getting a conversion to the ZX Spectrum and later the Commodore 64. There is a very […]
Frenesis was originally released on the Atari XL/XE series first, with the Commodore 64 version being next and closely followed with the Commodore 16 and […]
Tony Takoushi was a writer for games magazines including Computer and Video Games, and had previously programmed several games including Hyperforce for the Commodore 16 […]
The loading screen to The Captive seems to have you held prisoner somewhere, which of course is a nod to Nigel Johnstone’s nickname he used […]
Werewolves of London has an interesting history. The programming team Viz Design had previously released Bride of Frankenstein via Ariolasoft, and this game was going […]
At the time of release of this game, Chiller had already courted some controversy. Not because of the horror theme and the very red Chiller […]
The loading screen to Spooks certainly sets the scene as much as it can, with you needing to exorcise the haunted mansion, which is full […]
Knuckle Busters does appear to have some form of identity crisis. The title screen says Knuckle Busters, the introductory screen before the game says Knuckle […]
Several Commodore 64 Mastertronic games had some outstanding soundtracks that graced the SID chip, from the likes of Rob Hubbard, David Whittaker, Jeroen Tel, and […]
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