Game Review: Roller Kong (Commodore 16 and Plus/4, Melbourne House)
Melbourne House established themselves for the Commodore 16 and Plus/4 system with a string of releases early in the machine’s life. This did give them […]
Melbourne House established themselves for the Commodore 16 and Plus/4 system with a string of releases early in the machine’s life. This did give them […]
Three Lions is certainly a PC game with an identity crisis. It originally was planned to be released as Major League Soccer before BMG Interactive […]
Back in 1992, the first ever Championship Manager game was released by Domark, and programmed by the Collyer brothers of Sports Interactive. Over the years […]
The origins of Five-a-Side Soccer are not even from a football related game, but an ice hockey one. The US publisher Advantage Artworx had already […]
Several Commodore 64 games players, and indeed, fans of the SID sound chip in particular, will have had some conversations over the years beginning with […]
Several Commodore 64 Mastertronic games had some outstanding soundtracks that graced the SID chip, from the likes of Rob Hubbard, David Whittaker, Jeroen Tel, and […]
Energy Warrior was programmed across all the 8-bit formats by Binary Design, based in Manchester, but the Commodore 64 version did have a separate Mastertronic […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Dark Tower may not have appeared to be too advanced a platform game for its time on the Commodore 64, especially as the likes of […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
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