Game Review: Aqua (Commodore 64, Mastertronic)
In late 1984, Mastertronic were already becoming a major player in the computer games market. At that time, a new Commodore magazine was being launched, […]
In late 1984, Mastertronic were already becoming a major player in the computer games market. At that time, a new Commodore magazine was being launched, […]
Laser The Wall The aim of the game is to kill the blue alien that moves randomly across the top of the screen. It moves […]
Back when Mastertronic were attempting to put games into arcades with the Arcadia System, effectively based on a Commodore Amiga but with hardware changes, one […]
Trailblazer started life not, as people may think, on the Commodore 64. In fact, it was first released on the Commodore 16 and Plus/4, with […]
The Opening Main Menu Before playing the game, you’ll see the main menu screen. Here you can chose one or two players, their names, controls […]
Starlifter was programmed by Steve Lee, who in the early days of Commodore 64 games, brought you the likes of Falcon Patrol and its sequel. […]
Unlike the Commodore 64 version of Dizasterblaster, which had previously been released by Mr Chip as Ad Infinitum before then getting a music makeover on […]
Survival and Colonisation Now that you’ve been relocated onto a new planet, the aim is to start colonising it to stay alive. You need to […]
Back in 1984, Mr Chip Software released Ad Infinitum, programmed by Shaun Southern. This game had 256 levels of shooting action overall, and it just […]
Mastertronic’s RIP was one of the most memorable games they ever released for the Vic 20. In fact, when I wrote my Top 5 list […]
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