Game Review: Super Nudge 2000 (Amstrad, Mastertronic / PAL Developments)
The Amstrad CPC was one of the few 8-bit systems supported by Mastertronic that didn’t receive a conversion of Vegas Jackpot (the other being the […]
The Amstrad CPC was one of the few 8-bit systems supported by Mastertronic that didn’t receive a conversion of Vegas Jackpot (the other being the […]
Orion was one of a number of games programmed by Graftgold that only saw a release on the Commodore 64. Whilst the blurb on the […]
Until now, I’d never actually played Scumball before writing this review. This is unusual, as generally I’ve played most of the games that I review, […]
Soul of a Robot is the sequel to Nonterraqueous, a game that did not receive a release on the MSX. In fact, this MSX conversion […]
Golf games on home computers have traditionally taken on two view perspectives, with the 3D perspective favoured by the Leaderboard series (the de facto standard […]
Mastertronic only released 17 games for the Vic 20 (not counting Games Designer) and the bulk of those were released in 1984. The final five […]
Angle Ball (or as the title screen and instructions seem to refer to it, Angleball) is effectively a new spin on the game pool. Instead […]
In terms of release numbers, Angle Ball is in fact the last of the main 310 range to be released for the MSX, with its […]
The aim of the game is to return the Amulet of Yendor. To do this, you must roam around dungeons without getting killed by lurking […]
Rapid Fire certainly has lent plenty of inspiration from films and arcade machines. The front of the inlay has a character very akin to Sylvester […]
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