Game Review: Subterranea (Commodore 64, Rack-It)
The Rack-It label was starting to get noticed amongst budget conscious games players, especially with some of the games such as Anarchy and Sunburst receiving […]
The Rack-It label was starting to get noticed amongst budget conscious games players, especially with some of the games such as Anarchy and Sunburst receiving […]
For those of you who do not know who Jonah Barrington is, a quick summary: born in Cornwall, Jonah became an elite professional in the […]
As someone who has contributed many games tips, cheat POKEs, and listings for the Commodore 64 over the years, hopefully to provide some joy to […]
Sunburst was one of the earlier releases on the Rack-It label, with John Phillips, who had programmed the superb Nebulus, behind this one. The plot […]
Many isometric 3D arcade adventures suffer a fatal flaw in that you constantly are needing to locate some form of energy pill or power up […]
I’ve been playing text adventures pretty much all my life across a wide range of systems and apart from RPGs and arcade shooters, I’d say […]
Back in 1983, Taskset released Jammin’, a bright and colourful game which involved you having to locate the four instruments for your band and place […]
In the two previous articles in this series, we looked at games on individual formats and how well they sold, including many surprising numbers for […]
In late 1984, Mastertronic were already becoming a major player in the computer games market. At that time, a new Commodore magazine was being launched, […]
Back when Mastertronic were attempting to put games into arcades with the Arcadia System, effectively based on a Commodore Amiga but with hardware changes, one […]
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