Game Review: Tutti Frutti (Commodore 16 and Plus/4, Mastertronic)
Mastertronic released many games that were exclusive to the Commodore 16 and Plus/4 format, and one of these was Tutti Frutti, coded by Shaun Southern. […]
Mastertronic released many games that were exclusive to the Commodore 16 and Plus/4 format, and one of these was Tutti Frutti, coded by Shaun Southern. […]
One of my first reviews for this website looked at Richard and David Darling’s BMX Racers for the Commodore 64. It has to be said […]
Thanks to one of our readers, Andy Zeidler, it’s been brought to our attention today that there’s been an issue with some of the cover […]
No question about the story of the week for PCW.
Piracy was a problem for every business publishing software. Normally the concerns were about the ease with which tapes could be copied. Pinching the code […]
PCW, 23 October 1986, reports the appointment of Geoff Heath to a senior, but rather vague-sounding, position with Mastertronic. It also printed a picture of […]
The meaning of the software charts was always being bitterly disputed. It had taken a long time for budget software to be represented but, as […]
The future looms – Tony Takoushi (later to work for Sega UK) writes about the new wave of console machines, in Computer & Video Games […]
Mastertronic supported all four of Commodore’s 8-bit systems and unlike the Vic 20, most of their ranges had something for the Commodore 16 and Plus4. […]
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