Nice Music, Shame About the Game – Commodore 64 (Part 2)
Several Commodore 64 games players, and indeed, fans of the SID sound chip in particular, will have had some conversations over the years beginning with […]
Several Commodore 64 games players, and indeed, fans of the SID sound chip in particular, will have had some conversations over the years beginning with […]
Several Commodore 64 Mastertronic games had some outstanding soundtracks that graced the SID chip, from the likes of Rob Hubbard, David Whittaker, Jeroen Tel, and […]
Energy Warrior was programmed across all the 8-bit formats by Binary Design, based in Manchester, but the Commodore 64 version did have a separate Mastertronic […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Dark Tower may not have appeared to be too advanced a platform game for its time on the Commodore 64, especially as the likes of […]
Melbourne House published the Commodore 16 Games Book in 1984, and this book contained thirty BASIC type-in games that would suit a wide range of […]
Storm had already been released on the three major 8-bit systems with the Amstrad CPC, then ZX Spectrum and Commodore 64 following. The same programmer, […]
Dark Tower had previously had a Commodore 64 release where the game was seen as fiendishly difficult and somewhat frustrating by some of the magazines […]
Storm first started out on the Amstrad CPC before getting a conversion to the ZX Spectrum and later the Commodore 64. There is a very […]
Frenesis was originally released on the Atari XL/XE series first, with the Commodore 64 version being next and closely followed with the Commodore 16 and […]
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