
Game Review: Molecule Man (Commodore 16 and Plus/4, Mastertronic)
As per the Commodore 64 version, Molecule Man was converted from the ZX Spectrum original and released later – hence the different packaging. Compromises had […]
As per the Commodore 64 version, Molecule Man was converted from the ZX Spectrum original and released later – hence the different packaging. Compromises had […]
Loading Screen and Menu The loading screen has flashing yellow and red squares around the outside whilst the screen is otherwise, and a monster and […]
Molecule Man had been released first on the ZX Spectrum, where magazine reviews of the time were positive and as such meant that conversions to […]
Loading Screen and Menus The loading screen is reasonably good with a drawing of your soldier in a spacesuit holding a yellow gun with a […]
Los Angeles SWAT is often also known as S.W.A.T. – primarily because of the title screen saying those initials, and even the front of the […]
Opening Options Screen Once U.C.M. has loaded, you are presented with a menu or control options and a scrolling message (with some attempt at humour […]
One Man and His Droid loads up with the loading screen being an effective version of the one on the front cassette inlay, and gives […]
First game I ever owned for the Vic 20 was Adventureland by Scott Adams. Even though I’d always loved arcade shoot-em-ups, that one text adventure […]
The Aim of The Game Molecule Man needs to find 16 circuits that are scattered around the maze. To use the teleporter, he needs to […]
Ninja did seem to have a case of mistaken identity when released. It was programmed by Steve Coleman at Sculptured Software, and was packaged as […]
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