
Mastertronic Collectors Archive Weekly Digest – 15th April 2025
It’s been another content-packed seven days here at the Mastertronic Collectors Archive. On the review front, the most significant is our first PC game review. […]
It’s been another content-packed seven days here at the Mastertronic Collectors Archive. On the review front, the most significant is our first PC game review. […]
42. There, I’ve said it. At this point, you either think I’m crazy, or you can guess where the rest of this review is heading. […]
One thing that always drew to me Mastertronic’s games as a kid was the cover art. Whether it was the futuristic designs from Mark J […]
After the original Digital Integration game Speed King had been re-released for the Commodore 64, Mastertronic thought it would make sense to get the game […]
Bumper Cars In Space To set the scene, imagine Motos being Bumper Cars but without any safe perimeter to stop you falling off the stage. […]
We may be a little thin on the ground this week when it comes to new game reviews but don’t let that fool you with […]
Even though the genre started in 1981 with 3D Monster Maze on the ZX81 by Malcolm Evans, there were very few true 3D games for 8-bit […]
Mervyn J. Estcourt had programmed the motorcycle racer Full Throttle for the ZX Spectrum, released by Micromega, before turning his attention to the Commodore 64 […]
We’ve been busy this week focusing a lot of our efforts into our checklists adding a new list to the Mastertronic Collectors Archives looking at […]
After Tony Kelly of Mr Chip Software had programmed a version of Spectipede on the Commodore 64, that was different from the original Spectrum version […]
Copyright © 2025 | WordPress Theme by MH Themes