Game Review: Alien Kill (ZX Spectrum, Mastertronic)
Laser The Wall The aim of the game is to kill the blue alien that moves randomly across the top of the screen. It moves […]
Laser The Wall The aim of the game is to kill the blue alien that moves randomly across the top of the screen. It moves […]
Back when Mastertronic were attempting to put games into arcades with the Arcadia System, effectively based on a Commodore Amiga but with hardware changes, one […]
Once again, real life got in the way of us being as active as we wanted to over the last couple of weeks here at […]
Trailblazer started life not, as people may think, on the Commodore 64. In fact, it was first released on the Commodore 16 and Plus/4, with […]
The Opening Main Menu Before playing the game, you’ll see the main menu screen. Here you can chose one or two players, their names, controls […]
Starlifter was programmed by Steve Lee, who in the early days of Commodore 64 games, brought you the likes of Falcon Patrol and its sequel. […]
Time for another round-up of all the new content we’ve added over the last seven days here at the Mastertronic Collectors Archive. As we said […]
Unlike the Commodore 64 version of Dizasterblaster, which had previously been released by Mr Chip as Ad Infinitum before then getting a music makeover on […]
Survival and Colonisation Now that you’ve been relocated onto a new planet, the aim is to start colonising it to stay alive. You need to […]
Back in 1984, Mr Chip Software released Ad Infinitum, programmed by Shaun Southern. This game had 256 levels of shooting action overall, and it just […]
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