Game Review: Molecule Man (ZX Spectrum, Mastertronic)
The Aim of The Game Molecule Man needs to find 16 circuits that are scattered around the maze. To use the teleporter, he needs to […]
The Aim of The Game Molecule Man needs to find 16 circuits that are scattered around the maze. To use the teleporter, he needs to […]
As we said last time, we’re starting to get back to normal here at the Mastertronic Collectors Archive and while this week has mainly been […]
Ninja did seem to have a case of mistaken identity when released. It was programmed by Steve Coleman at Sculptured Software, and was packaged as […]
Infocom’s range of text adventures were a thing of legend amongst anyone who played them. In the 8-bit era not many UK gamers were fortunate […]
Fighting Warrior is set in Egypt, and you are the Fighting Warrior, the champion of all the land (not quite and all the world though.) […]
The Only Way Is Up (Well, Not Quite) Straight from the beginning, you need to move your Droid through a lot of fast moving Ramboids […]
It’s that time again, as we bring you our round-up of all the new content and updates to the Mastertronic Collectors Archive from the last […]
Fighting Warrior is set in Egypt, and you are the Fighting Warrior, the champion of all the land (not quite and all the world though.) […]
Super Nudge 2000 is what the game says on its cover, and indeed, has the letters Supernudge on the Spectrum version of the game. However, […]
Not Quite Rolling Out the Red Carpet Once you start a new game, it doesn’t have the background drawn out ready. Instead, a very slow […]
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